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- --- Start of debug ---
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- ---------------------------------
- Init Soundsystem
- KB Hooked
- Load effects
- Load music
- Clock set
- Joy0 ok
- Joy1 ok
- field alloc
- rgb alloc
- nrfont alloc
- ballb alloc
- ARCTAN alloc
- SINCOS alloc
- orgscrbuf alloc
- field2 alloc
- Resourcefile OK!
- After SetMode
- GetSavedName
- HIGHSCORE Checked
- Font ok
- dmy2 ok
- got colors (DoSet)
- got blkbuf (DoSet)
- got ballbuf (DoSet)
- got enemsbuf (DoSet)
- Set successfully modified (DoSet)
- After DoSet (LoadAll)
- dmyball ok
- pfeil ok
- framebuf ok
- dmycol ok & set
- pict allocated
- TICSOFT showed
- got dmycol
- got game
- got pict
- SAV animated
- pict displayed
- After LoadAll
- After MousePosition -> Mouse found
- After MouseInit
- got colors (DoSet)
- got blkbuf (DoSet)
- got ballbuf (DoSet)
- got enemsbuf (DoSet)
- Set successfully modified (DoSet)
- got colors (DoSet)
- got blkbuf (DoSet)
- got ballbuf (DoSet)
- got enemsbuf (DoSet)
- Set successfully modified (DoSet)
- got colors (DoSet)
- got blkbuf (DoSet)
- got ballbuf (DoSet)
- got enemsbuf (DoSet)
- Set successfully modified (DoSet)
- got colors (DoSet)
- got blkbuf (DoSet)
- got ballbuf (DoSet)
- got enemsbuf (DoSet)
- Set successfully modified (DoSet)
- TextMode
- Clock reset
- Effects unloaded
- MUSIK unloaded
- SoundSystem unloaded
- Ordering showed
- Bye bye!
- Memory allocated: 947624 Bytes
- Memory freed : 947624 Bytes
- KB Unhooked
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- --- End of debug ---
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-